/* ListaWG · 14-telas-jogos.css — blocos que antes ficavam inline no index.html, na mesma ordem.
   A ordem dos arquivos css/NN-*.css no index.html é a ordem da cascata: não reordene. */

/* ===== css-sem-id-3 ===== */
/* Alpha 0.34.20 — circular experimental ship notice */
.custom-exp-warning{display:inline-flex!important;align-items:center!important;justify-content:center!important;box-sizing:border-box!important;width:22px!important;min-width:22px!important;max-width:22px!important;height:22px!important;min-height:22px!important;max-height:22px!important;aspect-ratio:1/1!important;padding:0!important;border-radius:50%!important;line-height:1!important;flex:0 0 22px!important}

/* Alpha 0.34.20 — Golan II modular station builder */
.golan-builder-slots{margin-top:10px;padding:10px;border:1px solid #3a4654;border-radius:8px;background:rgba(255,255,255,.025)}
.golan-builder-slots>strong{display:block;margin-bottom:8px;font-size:11px;letter-spacing:.08em;color:#d7ae25}
.golan-slot-grid{display:grid;grid-template-columns:repeat(2,minmax(0,1fr));gap:8px}
.golan-slot-grid label{display:flex;flex-direction:column;gap:4px;font-size:11px;color:#aeb9c8}
.golan-slot-grid select{width:100%;min-width:0}
@media(max-width:720px){.golan-slot-grid{grid-template-columns:1fr}}

/* ===== css-sem-id-4 ===== */
/* Alpha 0.34.20 — BFG functional audit: Heliophage state controls */
.heliophage-state{margin:10px 0;padding:10px 12px;border:1px solid rgba(255,210,90,.35);border-radius:10px;background:rgba(255,190,40,.06)}
.heliophage-state>div:first-child{display:flex;gap:10px;align-items:center;flex-wrap:wrap}.heliophage-damaged{font-size:.78rem;font-weight:800;padding:3px 7px;border-radius:999px;background:rgba(190,45,45,.22);border:1px solid rgba(255,90,90,.4)}
.heliophage-actions{display:flex;gap:6px;flex-wrap:wrap;margin:8px 0}.heliophage-actions button{font-size:.75rem}.heliophage-state small{display:block;opacity:.82;line-height:1.35}

/* Alpha 0.34.20 — explicit cloud conflict resolution */
.cloud-fleet-row.cloud-fleet-conflict{border:1px solid #766329;border-radius:10px;padding:12px;margin:8px 0;background:rgba(118,99,41,.10)}
.cloud-conflict-note{color:#f4d76d!important;font-weight:700;max-width:560px;line-height:1.35}
@media(max-width:620px){.cloud-fleet-row.cloud-fleet-conflict>div:last-child{display:grid;grid-template-columns:1fr 1fr}.cloud-fleet-row.cloud-fleet-conflict button{min-height:42px}}

/* Alpha 0.34.20 — canonical 40k roster/layout contract.
   The roster is deliberately NOT a <main> element because legacy ListaWG CSS assigns
   a two-column grid to every main element. Keep this block as the single final authority. */




















/* 90-degree visual language for the 40k builder. Pills stay rounded because they are tags, not panels. */








/* Alpha 0.34.20 — 40k contextual desktop panel + consolidated settings. */





















/* ===== lw-non-bfg-header-isolation-03638 ===== */
/* BFG fleet selectors and actions are never global. Only the ListaWG logo
   and real site-wide controls remain visible in embedded game modules. */
body.kt-universal-active header.app .controls,
body.tc-active header.app .controls,
body.comando-active header.app .controls {display:none!important}
body.kt-universal-active header.app .fleet-context,
body.kt-universal-active header.app .top-actions,
body.tc-active header.app .fleet-context,
body.tc-active header.app .top-actions,
body.comando-active header.app .fleet-context,
body.comando-active header.app .top-actions {display:none!important}

/* ===== lw-unified-game-return-style ===== */
/* Shared header action: it belongs to the header layout, never floats across account controls. */
header.app{position:sticky!important;top:0;z-index:80}
header.app .lang{display:flex;align-items:center;gap:6px;flex-wrap:wrap;min-width:0}
#lwUnifiedGameReturn{position:static!important;inset:auto!important;z-index:auto!important;display:none;align-items:center;justify-content:center;gap:7px;min-height:40px;max-width:100%;padding:8px 11px;border:1px solid var(--line,#7b8089);border-radius:5px;background:var(--panel,#1c212a);color:var(--text,#f1f3f7);font-family:inherit;font-size:11px;font-weight:700;line-height:1.2;letter-spacing:.035em;white-space:nowrap;box-shadow:none;cursor:pointer;flex:0 0 auto}
#lwUnifiedGameReturn.lw-visible{display:inline-flex}
#lwUnifiedGameReturn:hover{border-color:var(--accent,#d3ac44)}
#lwUnifiedGameReturn:focus-visible{outline:3px solid var(--accent,#d3ac44);outline-offset:2px}
/* Avoid leaking the header action above game overlays. */
body.game-open #lwUnifiedGameReturn,body.task-force-open #lwUnifiedGameReturn{display:none!important}
#ktUniversalModule #btnKtuClose,#tcModule #btnCloseTc,#comandoModule #btnCloseComando,#wh40kModule [data-ug-back],#hhModule [data-ug-back]{display:none!important}
@media(max-width:760px){
  header.app .lang{width:100%;justify-content:flex-start}
  #lwUnifiedGameReturn{min-height:38px;padding:7px 9px;font-size:10px;order:1}
  header.app .lang #netStatus{order:0}
  header.app .lang #btnGlobalSettings,header.app .lang .account-header-btn,header.app .lang [data-lang],header.app .lang #btnThemeToggle{order:2}
}

/* 0.34.83: per-unit duplication without duplicating warlord/enhancement/attachment roles */







